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The game

A top-down 3D online world. One shared map, dungeons that are separate maps, a fort that is yours and PvP that destroys nothing.

Dungeons

Every dungeon is a separate map, just for you. Cross the gate and there is a transition into another world.

The first dungeon is the Catacombs: entrance hall, corridor, trap room and the crypt where Urzog waits. Orcs, archers, skeletons and floors that bite.

The boss slams the ground every few seconds: back off and come back. Beat him once and Urzog joins your fort as a defender. After that he gives iron and bone once a day.

Die inside and you return to the village with half of what you gathered on that run. Every new dungeon unlocks a raiding tool and a defence piece you can't get any other way.

Dungeon room with stone floor: the hero fights two green orcs
The Catacombs
Available. Boss: Urzog, Warden of the Crypt.
The Sunken Forge
In design. Unlocks the pick and the bomb.
The Watchman's Tower
In design. Unlocks the hound and the decoy.
The Well of Clans
In design. The fort grows from 16x16 to 20x20.