The game
A top-down 3D online world. One shared map, dungeons that are separate maps, a fort that is yours and PvP that destroys nothing.
Dungeons
Every dungeon is a separate map, just for you. Cross the gate and there is a transition into another world.
The first dungeon is the Catacombs: entrance hall, corridor, trap room and the crypt where Urzog waits. Orcs, archers, skeletons and floors that bite.
The boss slams the ground every few seconds: back off and come back. Beat him once and Urzog joins your fort as a defender. After that he gives iron and bone once a day.
Die inside and you return to the village with half of what you gathered on that run. Every new dungeon unlocks a raiding tool and a defence piece you can't get any other way.

- The Catacombs
- Available. Boss: Urzog, Warden of the Crypt.
- The Sunken Forge
- In design. Unlocks the pick and the bomb.
- The Watchman's Tower
- In design. Unlocks the hound and the decoy.
- The Well of Clans
- In design. The fort grows from 16x16 to 20x20.
